
CyberFight.ru
» see cyberfight.ru as it lived, on the wayback machine
~ the eulogy ~
I played Counter-Strike in Turkish internet cafes between roughly 2002 and 2005, which means the competitive scene I was nearest to was the one two time zones east of me and completely illegible. The CIS had the deepest amateur ladder in Europe and most of it lived in Cyrillic, on forums I could load but not read. CyberFight.ru was the biggest of those. The name was familiar to me and nothing behind it was.
It opened on 2 April 2001, built by two players who went by d1monn and bull3t, Dmitry Kuznetsov and Denis Samokhin. The format was the standard one for its decade: news on the front, a forum underneath, clan pages, match reports. The thing that lifted it above forum status arrived in January 2003, when ASUS agreed to put its name and its money behind a tournament the site would run. The ASUS Open went out four times a year, with prize pools reaching a million rubles, and it kept going for nine years.
That is an unusually long run for a sponsorship in a business still unsure what it was going to be. Thirty-six tournaments came out of it. In 2007, at the first Good Game Awards in Russia, Kuznetsov was given a special prize for contribution to the development of esports, which in 2007 was a thing roughly a dozen people in the country were doing on purpose.
The forum's own counter puts its ceiling on 4 June 2013: 61,950 registered accounts and 819,682 posts, with a record of 11,069 people online simultaneously set on 11 April that year. By then the thing underneath those numbers had already been removed.
~ the dossier ~
| Born | 2 April 2001, founded by Dmitry Kuznetsov and Denis Samokhin |
|---|---|
| Peak | 61,950 registered users, 819,682 posts, 11,069 online at once on 11 April 2013 |
| Killed | 2015, with no farewell post |
| Lifespan | 14 years |
| Made by | Dmitry 'd1monn' Kuznetsov and Denis 'bull3t' Samokhin |
| Killed by | ASUS ending the ASUS Open partnership in July 2012 |
~ the asus decade ~
A portal that owns a tournament is not really a portal. For nine years CyberFight had a reason for Russian and Ukrainian players to check it four times a year whether or not they cared about the news column, and the brackets fed the forum, and the forum fed the brackets. Competitors had traffic. CyberFight had a calendar.
ASUS ended the partnership at the end of July 2012. No scandal has ever been attached to the decision; sponsors leave. What followed was quick, because by 2012 there were organizations built to do nothing but run tournaments. Starladder and TechLabs absorbed the audience within about a year, and the site that had defined the Russian amateur circuit went back to being a website.
~ the day the servers came off the rack ~
There was no shutdown notice. Content thins through 2014, the last page the archive caught working is dated 10 August 2015, and Russian coverage puts the point of non-function around May that year. Kuznetsov later summarized the whole ending in a single line: he took the servers off service at Rostelecom, and that was it. For a site that had run thirty-six tournaments, the cause of death on the certificate is a canceled hosting contract.
The domain did not go to a squatter immediately. In 2018 Roman Tarasenko, a former professional Quake player streaming under the name Polosatiy, relaunched CyberFight as a project of his own. He moved it to c58.ru, a nod to the clan tag in Kuznetsov's old handle. That domain does not resolve today either, so the revival is buried next to the original. cyberfight.ru itself still has a registration paid through February 2027 and an IP address that answers nothing.
~ the brackets ~
The brackets. Nine years of Russian and Ukrainian amateur Counter-Strike and Quake results lived in a forum database and a tournament section, and when the site stopped being served, the only copies left are the pages the Internet Archive happened to crawl. A tournament is a list of names and scores, and that is exactly the kind of record nobody thinks to export until the host stops paying for the rack.
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